Fix tangent problem for model with multiple uv
Recently I encountered a wierd normal shading issue, as shown in image. Turn out it caused by incorrect tangent. Normally, tan
MaxEngine: ue<->3dmax pipeline tool
https://youtu.be/MsF6u0SmVXU The Maxengine is a Max<->UE pipeline tool for artisit, it does several thing: 1. Setting up
Multi-layer moss/fur effect
This article is based on this method: https://polycount.com/discussion/130038/ryse-moss-tutorial As in the tutorial, the naive
3dmax-like vertex snapping tool in UE4
This inhouse plugin is develon the snapping helper https://www.unrealengine.com/marketplace/en-US/product/1e0699cf59d64105957b
Generating isolines in houdini
A utility node to generate isolines with given input point attribute.
Baidu Map Downloader
This Grasshopper based tool ultilize the open api of baidu cutom map (https://developer.baidu.com/map/custom/) to get the map
InteracTool: mouse and keyboard control in Grasshopper canvas
https://www.food4rhino.com/app/interactool
Rooster: Vectorize Plugin in Grasshopper
Rooster is a plugin useful for extracting curves from images; a process commonly known as Vectorization of an image. The Roost
Procedural Stair
Procedural stair from a single boundary curve, can be used on polyline or curve.
Procedural Window
A lowpoly style window generateor in houdini.Can change it height, width, brick randonimization,profile curve, and frame seper